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FSR 3 Now Live in Immortals of Aveum with Update 5

FSR 3 Immortals of Aveum

Today, Ascendant Studios announced that Immortals of Aveum's patch 5 (version 1.0.5.0) is live on PC, adding AMD FSR3 support as promised. The update comes only a few hours after Forspoken's, making Immortals of Aveum the second game to add AMD's Frame Generation equivalent technology.

This new patch also adds a native antialiasing option, essentially the equivalent of NVIDIA's DLAA. Check out the full changelog below.

  • AMD FidelityFX Super Resolution 3 (FSR 3) has launched on PC and Frame Generation is now available in-game for all PC players

    • AMD FSR 3 combines temporal upscaling and frame generation to deliver improved performance

    • Adds a new “NativeAA” quality mode option that does not apply upscaling but still applies high-quality anti-aliasing and sharpening

    • Frame generation is enabled separately from upscaling and is recommended to be used on AMD Radeon RX 5000 Series and higher, NVIDIA GeForce RTX 20 Series and higher, and Intel Arc 7 Series and higher GPUs

    • Upscaling is still available to use on GPUs lower than the products listed above

General

  • "Grand Magnus" achievement will now be correctly awarded for players completing the game on multiple difficulties

PC

  • PC mouse "invert" setting now correctly applies when set to on

  • Addressed a rare issue where the Return to Seren level would appear blurry when DLSS is set to Ultra performance

  • Fixed a rare issue on PC where the background graphics would not appear on the game launch

Misc. Changes & Minor Fixes

  • Addressed crashes and various progression blockers throughout, including issues with waypoint markers and enemy respawns

  • Addressed minor visual bugs throughout the game

  • Minor text and UI fixes

While Forspoken may claim to be the first title with FSR 3 support, Immortals of Aveum will be the first one to allow a direct comparison with NVIDIA's DLSS 3 (Frame Generation) technology released last year. However, DLSS 3 is notoriously broken in this game; hopefully, FSR 3 fares better.

By the way, this new patch will only launch on PlayStation 5 and Xbox Series S|X at some point next week.

Written by Alessio Palumbo

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