The PlayStation 6 will sport significantly better ray tracing performance than the base PlayStation 5, a performance uplift in line with the current generation system's rasterization performance improvement over the PlayStation 4, which somehow signals a change in focus for the company. During the latest episode of the Broken Silicon podcast, Moore's Law is Dead provided additional comments on last week's PlayStation 6 leaks, revealing that while specs may have been changed since that presentation, the fundamental idea behind the next-generation system hasn't changed. While the two to three times the PS5 rasterization performance estimation has been confirmed, Moore's Law […]
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