The Last of Us Part I patch 1.1.4 was released on PC last Friday. It fixes a few issues and adds support for AMD FSR 3.1 Super Resolution and Frame Generation. AMD FSR 3.0 was added to the game back in March 2024, and this new patch updates it to the latest version (ahead of the planned AMD FSR 4, which will, however, be exclusive to the new Radeon graphics cards). As a reminder, FSR 3.1's main improvements are improved temporal stability, which causes less flickering and/or shimmering and fuzziness around moving objects, a reduction in ghosting, and better detail […]
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