A new Horizon Zero Dawn Remastered patch is now live for the PC version of the game, fixing select issues and bringing performance and stability improvements. Patch 1.1 focuses on introducing fixes that improve the experience, such as fixes for audio issues for pre-rendered cutscenes, which should now have the same volume as gameplay, a bug that causes disappearing or flickering shadows in Meridian when playing on ultrawide resolutions, HUD markers for objectives not rendering correctly with a custom FOV, Steam Input improvements and more. The official patch notes also mention various user interface, performance, and stability improvements, which, sadly, […]
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