At Gamescom 2024, I checked out the highly anticipated medieval RPG Kingdom Come Deliverance 2 and interviewed Martin Klima, Executive Producer at Warhorse Studios. The full interview will go live soon, but in the meantime, here's an excerpt related to the game's technology. I know that you've kept the CryENGINE. Did you consider any other engine early on? When we finished KCD, we looked at the technology we were using and considered our options. However, we decided that keeping CryENGINE made the most sense for us because we spent a lot of time customizing it for our needs. I think […]
Read full article at https://wccftech.com/kingdom-come-deliverance-2-dev-60fps-on-consoles-is-not-out-of-reach-game-will-support-voxel-based-gi/
0 Comments