Did you know that a triple-A Fallout cRPG from Larian could have happened if the studio hadn't obtained the Baldur's Gate license from Wizards of the Coast? Larian CEO Swen Vincke revealed as much in a retrospective interview on the making of Baldur's Gate 3 published in the latest EDGE Magazine (issue #400). It’s [editor's note: Baldur's Gate] one of those IPs that you know a lot of people will want to work on, so it would be great for attracting other people to the studio. I felt like there was a glass ceiling that we wouldn’t be able to […]
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