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Master Detective Archives: Rain Code – Chapter 2 Mystery Labyrinth Full SS Rank Walkthrough

Master Detective Archives Rain Code

Master Detective Archives: Rain Code is the latest game from Danganronpa creator Kazutaka Kodaka and Too Kyo Games, and it will put your mind to the test in much the same way. As in Danganronpa, collecting evidence in Rain Code is relatively linear and straightforward, so you probably won’t need much help there,  but things get tricky once you delve into the game’s signature Mystery Labyrinths.

Much like Danganronpa’s elaborate trials, Mystery Labyrinths task you with presenting evidence and countering contradictions in a series of minigames, with a life bar being depleting if you make mistakes. You’ll also be awarded a ranking at the end of each labyrinth, up to SS, if provide all the right answers without any mistakes or lose too much health. That’s no easy task, unless you follow along with our handy guide, which provides all the Mystery Labyrinth answers for Master Detective Archives: Rain Code Chapter 2 – A Silent Curtain Call. Scroll on for your cheat sheet…

Warning: There’s really no way to a guide for Master Detective Archives: Rain Code without SPOILERS, so proceed with caution.

Mystery Labyrinth Basics

Don’t worry, there isn’t really any chance of getting lost in the Mystery Labyrinth. They’re just a series of Danganronpa-style minigames, which task you with using logic and providing the right answers to progress. There will be a number of moments in each Mystery Labyrinth where you have to pick the right path or choose a multiple choice answer under a time limit, but the main meat is found in certain reoccurring minigames, specifically Reasoning Deathmatches, Shinigami Puzzles, and the final Deduction Denouement that wraps up each Labyrinth. Here’s how they work:

Reasoning Deathmatches – These are the main challenge you’ll face in Mystery Labyrinths. An opponent will hurl various statements at you, which you’ll literally have to avoid by dodging left, right, jumping, or ducking. When you see a bright red statement, you may be able to counter it by equipping the correct piece of evidence (or “Solution Key”) and slashing it with your sword. Usually if you correctly counter 1 or 2 statements, you’ll defeat your Reasoning Deathmatch opponent and can move on.

Shinigami Puzzles – Here you simply have to select letters rotating around Shinigami’s barrel in order to spell out a key phrase.

God Shinigami Rush – A simple action-based minigame. Shinigami will have to deflect iron balls, break through walls, and leap over obstacles in order to finally break down the culprit’s defenses. You’ll also have to answer a few multiple choice questions under a time limit.

Deduction Denouement – In this final part of the Mystery Labyrinth, you have to place key pieces of evidence in chronological order in the pages of a manga-style comic book in order to accurately recreate the events of the case.

So, with that established, here are your solutions for Master Detective Archives: Rain Code Chapter 2 – A Silent Curtain Call:

Reasoning Death Match 1

  • Round 1 – Repel “It’s clear who the culprit is” (no need for a Solution Key).
  • Round 2 - Load up the Chemistry Lab Poison Solution Key and slash "At that moment, she mixed the poison to commit the crime."

Reasoning Death Match 2

  • Load up the Poison Vial Solution Key and slash "I put real poison in the vial."

Branching Paths

This Mystery Labyrinth offers up three paths you must complete before you can move on.

Branching Path - How was the poison mixed into the glass?

We’ll keep it simple and go from left to right, starting with “How was the poison mixed into the glass?”

Quiz Time 1

  • Question 1 - “When was the glass set on the stage?” Answer: Before the play
  • Question 2 – “When was the poison placed in the glass?” Answer: During the play

Reasoning Death Match 3

  • Load up the Wine Glasses Solution Key and slash "She shot the poison straight into the glass."

Reasoning Death Match 4

  • Round 1 - Repel “Then it has to have been Kurane” (no need for a Solution Key).
  • Round 2 - Load up the Lighting Staff Testimony Solution Key and slash “She dripped the poison right in.”

Reasoning Death Match 5

  • Load up the Costume Staff Testimony Solution Key and slash “She added the poison from her pocket.”

Branching Path – How was the poison brought to the theater hall?

Now onto the next path!

Quiz Time 2

  • Question 1 – “What was used to transport the poison?” Answer: Paintbrush
  • Question 2 – “What was the poison brushed onto?” Answer: Another glass
  • Question 3 – “What happened to the other glass?” Answer: Switch with the other glass

Choose a Culprit!

Point out the only girl who could have brought the poisoned glass to the stage.

  • Solution: Yoshiko

Quiz Time 3

  • “What was the glass put in to be transported?” Answer: A pouch

Reasoning Death Match 6

  • Load up the Yoshiko's Actions Solution Key and slash “Secretly in the dark."

Branching Path – How was the poison glass chosen?

Okay, one more path to go!

Quiz Time 4

  • Question 1 – “Who shuffled the glasses during the Duel of Poisoned Cups?” Answer: Karen and Waruna
  • Question 2 – “Who chose a glass first?” Answer: Karen
  • Question 3 – “Which glass had the poison?” Answer: Karen’s glass

Quiz Time 5

  • “Did Waruna know which glass had the poison?” Answer: No

Spot Selection 1

Mystery Labyrinths will occasionally return you to a crime scene and ask you to point out a key area that will reveal a new Solution Key.

  • Highlight the catwalk area/spotlight above the stage.

Choose a Culprit!

Point out who made Karen choose the poisoned glass.

  • Solution: Kurane

Reasoning Death Match 7

  • Load up the Lighting Staff's Testimony Solution Key and slash "You slipped the poison into the glass, didn't you?"

Figuring Out the Motive

Okay, you’ve completed the three paths, but they all led to dead ends! Now you have to figure out the “Whydunnit?” of the case (aka the motive).

Quiz Time 6

  • Question 1 – "Was Aiko's death six months ago suicide or homicide?" Answer: Homicide
  • Question 2 – "Where was Aiko murdered?" Answer: Flower bed
  • Question 3 -  "What weapon was used to kill Aiko?" Answer: Brick from the flower bed
  • Question 4 -  "Who murdered Aiko?" Answer: Karen

Shinigami Puzzle 1

  • Solution: ACCOMPLICE

The Connected Paths

Hey, it turns out all three paths were connected! Now it’s time to race back through them and bash through all those dead ends! This is essentially an extended quiz time sequence.

  • Tackle the middle “How was the poison brought to the theater hall?” door first.
  • Question 1 - "What did Yoshiko do with the poisoned glass after bringing it?" Answer: Handed it to Waruna
  • Question 2 - "How was the poison glass chosen?" Answer: Kurane guided it
  • Question 3 - "Who murdered Karen?" Answer: Yoshiko, Waruna, and Kurane

God Shinigami Rush

  • Answer 1 – Load up the Two Shot Photo with Aiko Solution Key in response to “There's no reason for us to team up!”
  • Answer 2 - Load up the Two Shot Photo with Waruna Solution Key in response to “There's nothing connecting us!”
  • Answer 3 - Load up the Two Shot Photo with Kurane Solution Key in response to “We have nothing to do with each other!”
  • Answer 4 - Load up the Group Photo Solution Key in response to “There is no bond between us!”

Deduction Denouement

Here’s the order your should place the images in the Deduction Denouement graphic novel…

1 – The brick

2 – Suicide by jumping

3 – Chemistry lab

4 – Poison

5 – Glasses are swapped

6 – Spotlight

7 – Note in the script

8 – Aiko

Phew! Chapter 3 is definitely Rain Code’s most involved mystery to this point, but you made it!

Master Detective Archives: Rain Code is available now on Nintendo Switch. You can check out more of Wccftech's Master Detective Archives guides here and look forward to a full review from Wccftech this week.

Written by Nathan Birch

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