Yesterday, Sony announced on the PlayStation Blog that Marvel's Spider-Man Remastered will soon be available for standalone purchase on the PlayStation Store. As a reminder, the remastered version of 2018's game was previously only available as part of Marvel's Spider-Man: Miles Morales Ultimate Edition.
Marvel's Spider-Man Remastered can now be bought for $49.99. Regardless of the physical or digital nature of their entitlements, owners of the original game have the chance to upgrade to the remastered version for $10.
While some PlayStation users are happy at the news, others who were previously told the standalone purchase and upgrade path weren't possible feel quite differently.
Marvel's Spider-Man Remastered was released for PlayStation 5 as a launch title. It includes all of the DLCs released for the base game (The City That Never Sleeps) as well as the technical improvements brought by Miles Morales, such as near-instant load times, greatly improved graphics (with ray tracing support), and haptic feedback/adaptive triggers support for the DualSense controller.
In August 2022, Insomniac released the game on PC as part of Sony's plans to expand the presence of PlayStation games on the platform. It was the first port handled by Nixxes Software following the Dutch studio's acquisition by Sony. The result was very good, as I noted in my hands-on test.
Marvel's Spider-Man Remastered PC is yet another example of Nixxes' technical expertise. To begin with, it's the first Sony game on PC to support both AMD's FidelityFX Super Resolution (2.0) and NVIDIA's Deep Learning Super Sampling image reconstruction techniques at launch. Granted, it is also the first to include ray tracing support for reflections, whereas the previous titles ported from the console had none. Given the performance impact of ray tracing, it wouldn't have been possible to include the feature without using DLSS and/or FSR.
The game looks excellent thanks to PC-exclusive improvements like NVIDIA HBAO+ for ambient occlusion, higher-resolution shadow maps, higher levels of detail, and higher fidelity texture filtering. Visually, the ray traced reflections make a big difference while swinging around Manhattan, especially at nighttime.
Nixxes has provided an extensive breadth of tweakable graphics options, ranging from textures, lighting and shadows, geometry, and more. Even camera effects like vignette, chromatic aberration, motion blur, and film grain can be customized, with the latter two sporting an actual 1-10 slider for finer control.
Later, the PC versions of Marvel's Spider-Man Remastered and Miles Morales were upgraded to include support for NVIDIA DLSS 3, further increasing the frame rate for owners of GeForce RTX 40 graphics cards.
Alongside the new purchase options for Marvel's Spider-Man Remastered, Sony also announced a prequel comic for the upcoming Marvel's Spider-Man 2 game. The comic will be released on May 6th across the US as part of Free Comic Day, with the rest of the world following at a later date.
Marvel's Spider-Man 2, where Peter Parker and Miles Morales will have to deal with the arrival of Venom, is expected to be released in September for PlayStation 5.
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